Log file open, 03/27/25 22:55:11 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=18668) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: CryptRaider LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\ssh03\Documents\Unreal Projects\CryptRaider\CryptRaider.uproject""" LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.3476] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 7800X3D 8-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="5bbbeb324ccbbd9bbc5394b660f1a533" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.235389 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-3D8918C744E66619B96070984F2EA52D Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading Mac ini files took 0.02 seconds LogConfig: Display: Loading HoloLens ini files took 0.02 seconds LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogPluginManager: Mounting Engine plugin FastBuildController LogConfig: Display: Loading Windows ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogPluginManager: Mounting Engine plugin Bridge LogConfig: Display: Loading Linux ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 11 (24H2) [10.0.26100.3476] (), CPU: AMD Ryzen 7 7800X3D 8-Core Processor , GPU: NVIDIA GeForce RTX 4070 SUPER LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2025.03.27-13.55.12:039][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2025.03.27-13.55.12:039][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2025.03.27-13.55.12:039][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2025.03.27-13.55.12:039][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2025.03.27-13.55.12:040][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2025.03.27-13.55.12:040][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2025.03.27-13.55.12:040][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2025.03.27-13.55.12:042][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2025.03.27-13.55.12:052][ 0]LogD3D12RHI: Aftermath initialized [2025.03.27-13.55.12:052][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2025.03.27-13.55.12:211][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 SUPER (Max supported Feature Level 12_1, shader model 6.6) [2025.03.27-13.55.12:211][ 0]LogD3D12RHI: Adapter has 11999MB of dedicated video memory, 0MB of dedicated system memory, and 16171MB of shared system memory, 1 output[s] [2025.03.27-13.55.12:220][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.6) [2025.03.27-13.55.12:220][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16171MB of shared system memory, 0 output[s] [2025.03.27-13.55.12:352][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 4070 SUPER (Max supported Feature Level 12_1, shader model 6.6) [2025.03.27-13.55.12:352][ 0]LogD3D12RHI: Adapter has 11999MB of dedicated video memory, 0MB of dedicated system memory, and 16171MB of shared system memory, 0 output[s] [2025.03.27-13.55.12:352][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2025.03.27-13.55.12:352][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2025.03.27-13.55.12:352][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2025.03.27-13.55.12:352][ 0]LogHAL: Display: Platform has ~ 32 GB [33915052032 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2025.03.27-13.55.12:352][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2025.03.27-13.55.12:352][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.03.27-13.55.12:352][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2025.03.27-13.55.12:352][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2025.03.27-13.55.12:352][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Saved/Config/WindowsEditor/Editor.ini] [2025.03.27-13.55.12:352][ 0]LogInit: Computer: 10000JE-DESKTOP [2025.03.27-13.55.12:352][ 0]LogInit: User: ssh030226 [2025.03.27-13.55.12:352][ 0]LogInit: CPU Page size=4096, Cores=8 [2025.03.27-13.55.12:352][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2025.03.27-13.55.12:352][ 0]LogMemory: Memory total: Physical=31.6GB (32GB approx) [2025.03.27-13.55.12:352][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2025.03.27-13.55.12:352][ 0]LogMemory: Process Physical Memory: 287.36 MB used, 305.58 MB peak [2025.03.27-13.55.12:352][ 0]LogMemory: Process Virtual Memory: 262.95 MB used, 262.95 MB peak [2025.03.27-13.55.12:352][ 0]LogMemory: Physical Memory: 16383.55 MB used, 15960.37 MB free, 32343.91 MB total [2025.03.27-13.55.12:353][ 0]LogMemory: Virtual Memory: 24975.57 MB used, 9966.80 MB free, 34942.38 MB total [2025.03.27-13.55.12:353][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2025.03.27-13.55.12:358][ 0]LogWindows: WindowsPlatformFeatures enabled [2025.03.27-13.55.12:371][ 0]LogInit: Physics initialised using underlying interface: Chaos [2025.03.27-13.55.12:372][ 0]LogInit: Using OS detected language (ko-KR). [2025.03.27-13.55.12:372][ 0]LogInit: Using OS detected locale (ko-KR). [2025.03.27-13.55.12:375][ 0]LogTextLocalizationManager: No specific localization for 'ko-KR' exists, so 'ko' will be used for the language. [2025.03.27-13.55.12:439][ 0]LogInit: Setting process to per monitor DPI aware [2025.03.27-13.55.12:449][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2025.03.27-13.55.12:449][ 0]LogWindowsTextInputMethodSystem: - 한국어(대한민국) - Microsoft 입력기 (TSF IME). [2025.03.27-13.55.12:449][ 0]LogWindowsTextInputMethodSystem: - 한국어(대한민국) - 터치식 입력 수정 (TSF IME). [2025.03.27-13.55.12:449][ 0]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME). [2025.03.27-13.55.12:461][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2025.03.27-13.55.12:461][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2025.03.27-13.55.12:559][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2025.03.27-13.55.12:562][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2025.03.27-13.55.12:562][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported. [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2025.03.27-13.55.12:665][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2025.03.27-13.55.12:716][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2025.03.27-13.55.12:724][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2025.03.27-13.55.12:740][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2025.03.27-13.55.12:756][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2025.03.27-13.55.12:756][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2025.03.27-13.55.12:778][ 0]LogD3D12RHI: GPU DeviceId: 0x2783 (for the marketing name, search the web for "GPU Device Id") [2025.03.27-13.55.12:778][ 0]LogWindows: Attached monitors: [2025.03.27-13.55.12:778][ 0]LogWindows: resolution: 2560x1080, work area: (0, 0) -> (2560, 1032), device: '\\.\DISPLAY1' [PRIMARY] [2025.03.27-13.55.12:778][ 0]LogWindows: Found 1 attached monitors. [2025.03.27-13.55.12:778][ 0]LogWindows: EnumDisplayDevices: [2025.03.27-13.55.12:778][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 4070 SUPER' (P:1 D:1), name: '\\.\DISPLAY1' [2025.03.27-13.55.12:779][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 4070 SUPER' (P:0 D:0), name: '\\.\DISPLAY2' [2025.03.27-13.55.12:779][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 4070 SUPER' (P:0 D:0), name: '\\.\DISPLAY3' [2025.03.27-13.55.12:779][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 4070 SUPER' (P:0 D:0), name: '\\.\DISPLAY4' [2025.03.27-13.55.12:779][ 0]LogWindows: 4. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY5' [2025.03.27-13.55.12:779][ 0]LogWindows: 5. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY6' [2025.03.27-13.55.12:779][ 0]LogWindows: 6. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY7' [2025.03.27-13.55.12:779][ 0]LogWindows: 7. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY8' [2025.03.27-13.55.12:779][ 0]LogWindows: 8. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY9' [2025.03.27-13.55.12:779][ 0]LogWindows: 9. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY10' [2025.03.27-13.55.12:779][ 0]LogWindows: 10. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY11' [2025.03.27-13.55.12:779][ 0]LogWindows: 11. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY12' [2025.03.27-13.55.12:780][ 0]LogWindows: 12. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY13' [2025.03.27-13.55.12:780][ 0]LogWindows: 13. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY14' [2025.03.27-13.55.12:780][ 0]LogWindows: 14. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY15' [2025.03.27-13.55.12:780][ 0]LogWindows: 15. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY16' [2025.03.27-13.55.12:780][ 0]LogWindows: 16. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY17' [2025.03.27-13.55.12:780][ 0]LogWindows: 17. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY18' [2025.03.27-13.55.12:780][ 0]LogWindows: 18. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY19' [2025.03.27-13.55.12:780][ 0]LogWindows: 19. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY20' [2025.03.27-13.55.12:781][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2025.03.27-13.55.12:781][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 4070 SUPER [2025.03.27-13.55.12:781][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36) [2025.03.27-13.55.12:781][ 0]LogD3D12RHI: Driver Date: 12-3-2024 [2025.03.27-13.55.12:781][ 0]LogRHI: Texture pool is 7075 MB (70% of 10107 MB) [2025.03.27-13.55.12:781][ 0]LogD3D12RHI: Async texture creation enabled [2025.03.27-13.55.12:781][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2025.03.27-13.55.12:787][ 0]LogRHI: GeForceNow SDK initialized: 0 [2025.03.27-13.55.12:792][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/CryptRaider.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/TurnkeyReport_0.log" -log="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/TurnkeyLog_0.log" -project="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/CryptRaider.uproject" -platform=all' [2025.03.27-13.55.12:792][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/CryptRaider.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/TurnkeyReport_0.log" -log="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/TurnkeyLog_0.log" -project="C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/CryptRaider.uproject" -platform=all" ] [2025.03.27-13.55.12:810][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2025.03.27-13.55.12:816][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2025.03.27-13.55.12:816][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2025.03.27-13.55.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2025.03.27-13.55.12:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2025.03.27-13.55.12:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2025.03.27-13.55.12:843][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2025.03.27-13.55.12:843][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2025.03.27-13.55.12:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2025.03.27-13.55.12:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2025.03.27-13.55.12:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2025.03.27-13.55.12:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2025.03.27-13.55.12:847][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2025.03.27-13.55.12:847][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2025.03.27-13.55.12:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2025.03.27-13.55.12:849][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2025.03.27-13.55.12:849][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2025.03.27-13.55.12:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2025.03.27-13.55.12:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2025.03.27-13.55.12:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2025.03.27-13.55.12:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2025.03.27-13.55.12:853][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2025.03.27-13.55.12:859][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2025.03.27-13.55.12:861][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2025.03.27-13.55.12:861][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2025.03.27-13.55.12:861][ 0]LogTargetPlatformManager: ADPCM [2025.03.27-13.55.12:861][ 0]LogTargetPlatformManager: PCM [2025.03.27-13.55.12:863][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2025.03.27-13.55.12:863][ 0]LogTargetPlatformManager: BINKA [2025.03.27-13.55.12:863][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2025.03.27-13.55.12:863][ 0]LogTargetPlatformManager: OGG [2025.03.27-13.55.12:863][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2025.03.27-13.55.12:863][ 0]LogTargetPlatformManager: OPUS [2025.03.27-13.55.12:891][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL_MRT [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: PCD3D_SM6 [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: PCD3D_SM5 [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: PCD3D_ES31 [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2025.03.27-13.55.12:895][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: VVM_1_0 [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2025.03.27-13.55.12:897][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2025.03.27-13.55.12:897][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2025.03.27-13.55.12:898][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2025.03.27-13.55.12:898][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2025.03.27-13.55.12:898][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2025.03.27-13.55.12:898][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2025.03.27-13.55.12:900][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2025.03.27-13.55.12:900][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2025.03.27-13.55.12:900][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.03.27-13.55.12:900][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2025.03.27-13.55.12:915][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) [2025.03.27-13.55.12:915][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.03.27-13.55.12:915][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2025.03.27-13.55.12:920][ 0]LogDerivedDataCache: Speed tests for C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2025.03.27-13.55.12:920][ 0]LogDerivedDataCache: Display: Performance to C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1498.05MBs, RandomWriteSpeed=228.16MBs. Assigned SpeedClass 'Local' [2025.03.27-13.55.12:921][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2025.03.27-13.55.12:921][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2025.03.27-13.55.12:921][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2025.03.27-13.55.12:926][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2025.03.27-13.55.12:926][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2025.03.27-13.55.12:926][ 0]LogShaderCompilers: Guid format shader working directory is -22 characters bigger than the processId version (../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Intermediate/Shaders/WorkingDirectory/42412/). [2025.03.27-13.55.12:927][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ssh03/AppData/Local/Temp/UnrealShaderWorkingDir/5BBFCAF74F5ABFAEF4E81080B9F0C0FD/'. [2025.03.27-13.55.12:927][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2025.03.27-13.55.12:927][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2025.03.27-13.55.13:905][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2025.03.27-13.55.13:905][ 0]LogSlate: Using FreeType 2.10.0 [2025.03.27-13.55.13:905][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2025.03.27-13.55.13:930][ 0]LogAssetRegistry: FAssetRegistry took 0.0081 seconds to start up [2025.03.27-13.55.13:934][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2025.03.27-13.55.14:051][ 0]LogSerialization: UsePackageTrailer: 'false' [2025.03.27-13.55.14:052][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2025.03.27-13.55.14:204][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2025.03.27-13.55.14:204][ 0]LogDeviceProfileManager: Active device profile: [000009620E070A80][0000096206260000 50] WindowsEditor [2025.03.27-13.55.14:204][ 0]LogDeviceProfileManager: Profiles: [000009620E070540][0000096206265000 50] Windows, [000009620E070A80][0000096206260000 50] WindowsEditor, [000009620E072680][00000962061C7800 50] WindowsServer, [000009620E072D80][000009620618C800 50] WindowsClient, [000009620E070C40][0000096206262800 50] IOS, [000009620E071340][00000961F4A27800 50] iPadAir2, [000009620E075B00][000009620F7B2800 50] IPadPro, [000009620E075940][000009620F7B0000 50] iPadAir3, [000009620E074EC0][000009620F7B7800 50] iPadAir4, [000009620E071F80][000009620F7BA000 50] iPadMini4, [000009620E074D00][000009620F7BC800 50] iPadMini5, [000009620E071500][000009620833C800 50] iPadMini6, [000009620E077FC0][000009620E055000 50] iPhone6S, [000009620E078340][000009620E052800 50] iPhone7, [000009620E0786C0][000009620E050000 50] iPodTouch7, [000009620E073640][000009620E05A000 50] iPhone6SPlus, [000009620E0778C0][000009620E05C800 50] iPhone7Plus, [000009620E070FC0][000009620F7B5000 50] iPhoneSE, [000009620E072F40][000009620E060000 50] iPhone8, [000009620E077700][000009620E065000 50] iPhone8Plus, [000009620E0747C0][000009620E067800 50] iPhoneX, [000009620E0724C0][000009620E06A000 50] iPhoneXS, [000009620E077540][000009620E06C800 50] iPhoneXSMax, [000009620E073F00][000009620E057800 50] iPhoneXR, [000009620E077380][000009620E020000 50] iPhone11, [000009620E078C00][000009620E025000 50] iPhone11Pro, [000009620E077E00][000009620E027800 50] iPhone11ProMax, [000009620E078A40][000009620E02A000 50] iPhoneSE2, [000009620E076E40][000009620E02C800 50] iPhone12Mini, [000009620E070E00][000009620E062800 50] iPhone12, [000009620E075E80][000009620E030000 50] iPhone12Pro, [000009620E078880][000009620E035000 50] iPhone12ProMax, [000009620E078500][000009620E037800 50] iPhone13Mini, [000009620E075240][000009620E03A000 50] iPhone13, [000009620E0771C0][000009620E03C800 50] iPhone13Pro, [000009620E0708C0][000009620E022800 50] iPhone13ProMax, [000009620E0763C0][000009620E090000 50] iPadPro105, [000009620E074600][000009620E095000 50] iPadPro129, [000009620E071DC0][000009620E097800 50] iPadPro97, [000009620E072BC0][000009620E09A000 50] iPadPro2_129, [000009620E076040][000009620E09C800 50] iPad5, [000009620E077A80][000009620E032800 50] iPad6, [000009620E074440][000009620E0A0000 50] iPad7, [000009620E076AC0][000009620E0A5000 50] iPad8, [000009620E074280][000009620E0A7800 50] iPad9, [000009620E076200][000009620E0AA000 50] iPadPro11, [000009620E074980][000009620E0AC800 50] iPadPro2_11, [000009620E073480][000009620E092800 50] iPadPro3_11, [000009620E073100][000009620E0C0000 50] iPadPro3_129, [000009620E0701C0][000009620E0C5000 50] iPadPro4_129, [000009620E076900][000009620E0C7800 50] iPadPro5_129, [000009620E072A00][000009620E0CA000 50] AppleTV, [000009620E075780][000009620E0CC800 50] AppleTV4K, [000009620E0740C0][000009620E0A2800 50] TVOS, [000009620E07A2C0][000009620E0D2800 50] Mac, [000009620E07A640][000009620E0D0000 50] MacEditor, [000009620E0755C0][000009620E0D7800 50] MacClient, [000009620E076C80][000009620E0DA000 50] MacServer, [000009620E07AF00][000009620E0C2800 50] Linux, [000009620E07B280][000009620E0DC800 50] LinuxEditor, [000009620E079140][000009620E0E0000 50] LinuxArm64Editor, [000009620E071180][000009620E0E5000 50] LinuxArm64, [000009620E070000][000009620E0E7800 50] LinuxClient, [000009620E07B440][000009620E0EA000 50] LinuxArm64Client, [000009620E07A100][000009620E0EC800 50] LinuxServer, [000009620E07AD40][000009620E0D5000 50] LinuxArm64Server, [000009620E075CC0][000009620E0F0000 50] Android, [000009620E072300][000009620E0F5000 50] Android_Preview_OpenGL, [000009620E077C40][000009620E0F7800 50] Android_Preview_Vulkan, [000009620E079F40][000009620E0FA000 50] Android_Low, [000009620E070380][000009620E0FC800 50] Android_Mid, [000009620E071A40][000009620E0E2800 50] Android_High, [000009620E0732C0][000009620E100000 50] Android_Default, [000009620E0716C0][000009620E105000 50] Android_Adreno4xx, [000009620E07A800][000009620E107800 50] Android_Adreno5xx_Low, [000009620E072840][000009620E10A000 50] Android_Adreno5xx, [000009620E075080][000009620E10C800 50] Android_Adreno6xx, [000009620E073B80][000009620E0F2800 50] Android_Adreno6xx_Vulkan, [000009620E078DC0][000009620E110000 50] Android_Adreno7xx, [000009620E079D80][000009620E115000 50] Android_Adreno7xx_Vulkan, [000009620E07B7C0][000009620E117800 50] Android_Mali_T6xx, [000009620E07A480][000009620E11A000 50] Android_Mali_T7xx, [000009620E075400][000009620E11C800 50] Android_Mali_T8xx, [000009620E073800][000009620E102800 50] Android_Mali_G71, [000009620E07A9C0][000009620E120000 50] Android_Mali_G72, [000009620E077000][000009620E125000 50] Android_Mali_G72_Vulkan, [000009620E07BEC0][000009620E127800 50] Android_Mali_G76, [000009620E07B600][000009620E12A000 50] Android_Mali_G76_Vulkan, [000009620E079840][000009620E12C800 50] Android_Mali_G77, [000009620E078F80][000009620E112800 50] Android_Mali_G77_Vulkan, [000009620E07C5C0][000009620E130000 50] Android_Mali_G78, [000009620E079A00][000009620E135000 50] Android_Mali_G78_Vulkan, [000009620E0739C0][000009620E137800 50] Android_Mali_G710, [000009620E07C080][000009620E13A000 50] Android_Mali_G710_Vulkan, [000009620E07CCC0][000009620E13C800 50] Android_Xclipse_920, [000009620E07CE80][000009620E122800 50] Android_Xclipse_920_Vulkan, [000009620E074B40][000009620E140000 50] Android_Vulkan_SM5, [000009620E076740][000009620E145000 50] Android_PowerVR_G6xxx, [000009620E071880][000009620E147800 50] Android_PowerVR_GT7xxx, [000009620E073D40][000009620E14A000 50] Android_PowerVR_GE8xxx, [000009620E076580][000009620E14C800 50] Android_PowerVR_GM9xxx, [000009620E07C780][000009620E132800 50] Android_PowerVR_GM9xxx_Vulkan, [000009620E07DC80][000009620E150000 50] Android_TegraK1, [000009620E07DE40][000009620E155000 50] Android_Unknown_Vulkan, [000009620E07D3C0][000009620E157800 50] Oculus_Quest, [000009620E07DAC0][000009620E15A000 50] Oculus_Quest2, [000009620E07CB00][000009620E15C800 50] HoloLens, [2025.03.27-13.55.14:204][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2025.03.27-13.55.14:206][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2025.03.27-13.55.14:206][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2025.03.27-13.55.14:206][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2025.03.27-13.55.14:206][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2025.03.27-13.55.14:206][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2025.03.27-13.55.14:220][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2025.03.27-13.55.14:343][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2025.03.27-13.55.14:343][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2025.03.27-13.55.14:343][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2025.03.27-13.55.14:343][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2025.03.27-13.55.14:343][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2025.03.27-13.55.14:361][ 0]LogNetVersion: CryptRaider 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 380886935) [2025.03.27-13.55.14:447][ 0]LogSlate: Border [2025.03.27-13.55.14:447][ 0]LogSlate: BreadcrumbButton [2025.03.27-13.55.14:447][ 0]LogSlate: Default [2025.03.27-13.55.14:447][ 0]LogSlate: Icons.Save [2025.03.27-13.55.14:447][ 0]LogSlate: Icons.Toolbar.Settings [2025.03.27-13.55.14:447][ 0]LogSlate: ListView [2025.03.27-13.55.14:447][ 0]LogSlate: SoftwareCursor_CardinalCross [2025.03.27-13.55.14:447][ 0]LogSlate: SoftwareCursor_Grab [2025.03.27-13.55.14:447][ 0]LogSlate: TableView.DarkRow [2025.03.27-13.55.14:447][ 0]LogSlate: TableView.Row [2025.03.27-13.55.14:447][ 0]LogSlate: TreeView [2025.03.27-13.55.14:571][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.14:588][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.14:589][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.14:665][ 0]LogUObjectArray: 20557 objects as part of root set at end of initial load. [2025.03.27-13.55.14:665][ 0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool. [2025.03.27-13.55.14:665][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2025.03.27-13.55.14:827][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0F9738CF473E9780F205C2AB2091B9A9 | Instance: 80055A4D4121615766790582E12BE000 (10000JE-DESKTOP-42412). [2025.03.27-13.55.14:944][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2025.03.27-13.55.14:949][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2025.03.27-13.55.14:958][ 0]LogPython: Using Python 3.9.7 [2025.03.27-13.55.15:610][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.15:612][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.15:618][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.15:626][ 0]LogUProjectInfo: Found projects: [2025.03.27-13.55.15:854][ 0]LogOpenImageDenoise: OIDN starting up [2025.03.27-13.55.15:865][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2025.03.27-13.55.15:875][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.03.27-13.55.15:875][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.03.27-13.55.15:942][ 0]LogCollectionManager: Loaded 0 collections in 0.001331 seconds [2025.03.27-13.55.15:997][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Saved/Collections/' took 0.00s [2025.03.27-13.55.15:997][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Content/Developers/ssh030226/Collections/' took 0.00s [2025.03.27-13.55.15:997][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Content/Collections/' took 0.00s [2025.03.27-13.55.16:235][ 0]LogEngine: Initializing Engine... [2025.03.27-13.55.16:247][ 0]LogStylusInput: Initializing StylusInput subsystem. [2025.03.27-13.55.16:248][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2025.03.27-13.55.16:423][ 0]LogInit: Initializing FReadOnlyCVARCache [2025.03.27-13.55.16:423][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2025.03.27-13.55.16:431][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2025.03.27-13.55.16:451][ 0]LogAIModule: Creating AISystem for world Untitled [2025.03.27-13.55.16:451][ 0]LogAudio: Display: Initializing Audio Device Manager... [2025.03.27-13.55.16:466][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2025.03.27-13.55.16:467][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2025.03.27-13.55.16:467][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2025.03.27-13.55.16:467][ 0]LogAudio: Display: Audio Device Manager Initialized [2025.03.27-13.55.16:467][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2025.03.27-13.55.16:467][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2025.03.27-13.55.16:467][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2025.03.27-13.55.16:467][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2025.03.27-13.55.16:467][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2025.03.27-13.55.16:467][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2025.03.27-13.55.16:472][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2025.03.27-13.55.16:491][ 0]LogAudioMixer: Display: Using Audio Hardware Device 스피커(Realtek High Definition Audio) [2025.03.27-13.55.16:491][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2025.03.27-13.55.16:493][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2025.03.27-13.55.16:493][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2025.03.27-13.55.16:493][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2025.03.27-13.55.16:493][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2025.03.27-13.55.16:494][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2025.03.27-13.55.16:494][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2025.03.27-13.55.16:494][ 0]LogInit: FAudioDevice initialized. [2025.03.27-13.55.16:494][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2025.03.27-13.55.16:494][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2025.03.27-13.55.16:494][ 0]LogInit: Texture streaming: Enabled [2025.03.27-13.55.16:517][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 [2025.03.27-13.55.16:524][ 0]LogEngineSessionManager: EngineSessionManager initialized [2025.03.27-13.55.16:541][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2025.03.27-13.55.16:547][ 0]LogLiveCoding: Display: Starting LiveCoding [2025.03.27-13.55.16:547][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: CryptRaiderEditor Win64 Development [2025.03.27-13.55.17:641][ 0]LogLiveCoding: Display: First instance in process group "UE_CryptRaider_0xa578dd5b", spawning console [2025.03.27-13.55.17:641][ 0]LogLiveCoding: Display: Waiting for server [2025.03.27-13.55.17:641][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2025.03.27-13.55.17:662][ 0]LogInit: Transaction tracking system initialized [2025.03.27-13.55.17:717][ 0]BlueprintLog: New page: 에디터 로드 [2025.03.27-13.55.17:849][ 0]LocalizationService: 현지화 서비스가 비활성화되었습니다. [2025.03.27-13.55.17:886][ 0]TimingProfiler: Initialize [2025.03.27-13.55.17:886][ 0]TimingProfiler: OnSessionChanged [2025.03.27-13.55.17:886][ 0]LoadingProfiler: Initialize [2025.03.27-13.55.17:886][ 0]LoadingProfiler: OnSessionChanged [2025.03.27-13.55.17:886][ 0]NetworkingProfiler: Initialize [2025.03.27-13.55.17:886][ 0]NetworkingProfiler: OnSessionChanged [2025.03.27-13.55.17:886][ 0]MemoryProfiler: Initialize [2025.03.27-13.55.17:886][ 0]MemoryProfiler: OnSessionChanged [2025.03.27-13.55.18:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/CryptRaider/Content/' took 0.00s [2025.03.27-13.55.18:337][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2025.03.27-13.55.18:395][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2025.03.27-13.55.18:396][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다. [2025.03.27-13.55.18:396][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.219 [2025.03.27-13.55.18:396][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Content/Dungeon.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2025.03.27-13.55.18:396][ 0]LightingResults: New page: 라이팅 빌드 [2025.03.27-13.55.18:401][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2025.03.27-13.55.18:401][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.03.27-13.55.18:401][ 0]MapCheck: New page: 맵 체크 [2025.03.27-13.55.18:401][ 0]LightingResults: New page: 라이팅 빌드 [2025.03.27-13.55.18:405][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2025.03.27-13.55.18:407][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2025.03.27-13.55.18:619][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Dungeon'. [2025.03.27-13.55.18:619][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2025.03.27-13.55.18:619][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2025.03.27-13.55.18:619][ 0]LogAIModule: Creating AISystem for world Dungeon [2025.03.27-13.55.18:631][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2025.03.27-13.55.18:636][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2025.03.27-13.55.18:636][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2025.03.27-13.55.18:637][ 0]MapCheck: 맵 체크 완료: 오류 0 회, 경고 0 회, 소요 시간 0.096ms. [2025.03.27-13.55.18:637][ 0]LogFileHelpers: Loading map 'Dungeon' took 0.241 [2025.03.27-13.55.18:646][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.469 [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: ================================================ [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2025.03.27-13.55.18:646][ 0]LogShaderCompilers: Display: ================================================ [2025.03.27-13.55.18:721][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.03.27-13.55.18:724][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.03.27-13.55.18:727][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.03.27-13.55.18:730][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.03.27-13.55.18:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2025.03.27-13.55.18:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2025.03.27-13.55.18:764][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2025.03.27-13.55.18:764][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:765][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2025.03.27-13.55.18:765][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:765][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2025.03.27-13.55.18:765][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:765][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2025.03.27-13.55.18:765][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:766][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2025.03.27-13.55.18:766][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:766][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2025.03.27-13.55.18:766][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:766][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2025.03.27-13.55.18:766][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:767][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2025.03.27-13.55.18:767][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2025.03.27-13.55.18:767][ 0]LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 [2025.03.27-13.55.18:843][ 0]LogStall: Startup... [2025.03.27-13.55.18:845][ 0]LogStall: Startup complete. [2025.03.27-13.55.18:865][ 0]LogLoad: (Engine Initialization) Total time: 7.69 seconds [2025.03.27-13.55.18:865][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2025.03.27-13.55.18:894][ 0]LogAssetRegistry: Asset discovery search completed in 4.9648 seconds [2025.03.27-13.55.18:901][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) [2025.03.27-13.55.18:918][ 0]LogContentStreaming: Texture pool size now 1000 MB [2025.03.27-13.55.18:955][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2025.03.27-13.55.18:957][ 0]LogSlate: Took 0.000960 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothic.ttf' (4243K) [2025.03.27-13.55.18:958][ 0]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2025.03.27-13.55.18:967][ 0]LogSlate: Took 0.000860 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothicBold.ttf' (4188K) [2025.03.27-13.55.18:968][ 0]LogSlate: Took 0.000823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothicExtraBold.ttf' (4074K) [2025.03.27-13.55.18:978][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2025.03.27-13.55.18:979][ 0]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2025.03.27-13.55.18:996][ 0]LogViewport: Scene viewport resized to 1289x533, mode Windowed. [2025.03.27-13.55.23:448][ 40]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME). [2025.03.27-13.55.30:106][780]LogSlate: Took 0.005584 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2025.03.27-13.55.30:116][780]LogSlate: Took 0.003966 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2025.03.27-13.55.33:578][173]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BP_SecretWall.BP_SecretWall [2025.03.27-13.55.33:579][173]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2025.03.27-13.55.34:715][173]LogSlate: Took 0.003514 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2025.03.27-13.57.14:141][561]LogDerivedDataCache: C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.212 and deleted 0 file(s) with total size 0 MiB. [2025.03.27-13.57.14:974][660]BlueprintLog: New page: BP_SecretWall 컴파일 [2025.03.27-13.57.15:007][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2025.03.27-13.57.15:533][708]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_SecretWall" FILE="../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Content/BP_SecretWall.uasset" SILENT=true [2025.03.27-13.57.15:537][708]LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.004219 seconds [2025.03.27-13.57.15:542][708]LogSavePackage: Moving output files for package: /Game/BP_SecretWall [2025.03.27-13.57.15:542][708]LogSavePackage: Moving '../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Saved/BP_SecretWall9E5B6CDC4BED54C5E12753BC9943B334.tmp' to '../../../../../../Users/ssh03/Documents/Unreal Projects/CryptRaider/Content/BP_SecretWall.uasset' [2025.03.27-13.57.15:552][708]AssetCheck: New page: 에셋 저장: BP_SecretWall [2025.03.27-13.57.15:552][708]LogContentValidation: Display: Blueprint /Game/BP_SecretWall.BP_SecretWall 유효성 검사 중 [2025.03.27-13.57.15:975][759]LogViewport: Scene viewport resized to 998x576, mode Windowed. [2025.03.27-14.03.54:550][271]LogLiveCoding: Display: Starting Live Coding compile. [2025.03.27-14.03.58:834][586]LogLiveCoding: Display: C:\Users\ssh03\Documents\Unreal Projects\CryptRaider\Binaries\Win64\UnrealEditor-CryptRaider.patch_0.lib 라이브러리 및 C:\Users\ssh03\Documents\Unreal Projects\CryptRaider\Binaries\Win64\UnrealEditor-CryptRaider.patch_0.exp 개체를 생성하고 있습니다. [2025.03.27-14.03.58:905][586]LogClass: /Script/CryptRaider Reload. [2025.03.27-14.03.58:906][586]LogClass: Mover Reload. [2025.03.27-14.03.58:906][586]LogClass: Could not find existing class Mover in package /Script/CryptRaider for reload, assuming new or modified class [2025.03.27-14.03.58:915][586]Re-instancing Mover after reload. [2025.03.27-14.03.59:012][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms [2025.03.27-14.03.59:368][587]Display: Reload/Re-instancing Complete: 1 package changed, 1 class changed, 1 class unchanged, 1 function remapped [2025.03.27-14.03.59:368][587]LogLiveCoding: Warning: Live coding succeeded, data type changes may cause packaging to fail if assets reference the new or updated data types [2025.03.27-14.04.06:145][351]LogViewport: Scene viewport resized to 998x888, mode Windowed. [2025.03.27-14.04.07:172][468]LogDebuggerCommands: Repeating last play command: 선택된 뷰포트 [2025.03.27-14.04.07:179][468]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2025.03.27-14.04.07:179][468]PIE: New page: PIE 세션: Dungeon (2025. 3. 28. 오전 8:04:07) [2025.03.27-14.04.07:181][468]LogOnline: OSS: Created online subsystem instance for: NULL [2025.03.27-14.04.07:181][468]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2025.03.27-14.04.07:181][468]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Dungeon [2025.03.27-14.04.07:195][468]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013648s) [2025.03.27-14.04.07:195][468]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Dungeon.Dungeon to /Game/UEDPIE_0_Dungeon.Dungeon (0.013695s) [2025.03.27-14.04.07:197][468]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2025.03.27-14.04.07:197][468]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2025.03.27-14.04.07:197][468]LogAIModule: Creating AISystem for world Dungeon [2025.03.27-14.04.07:197][468]LogPlayLevel: PIE: World Init took: (0.002289s) [2025.03.27-14.04.07:232][468]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms [2025.03.27-14.04.07:232][468]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Audio Mixer Platform Settings: [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Sample Rate: 48000 [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Number of buffers to queue: 2 [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Max Channels (voices): 0 [2025.03.27-14.04.07:232][468]LogAudioMixer: Display: Number of Async Source Workers: 0 [2025.03.27-14.04.07:232][468]LogAudio: Display: AudioDevice MaxSources: 32 [2025.03.27-14.04.07:232][468]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2025.03.27-14.04.07:232][468]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2025.03.27-14.04.07:232][468]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2025.03.27-14.04.07:234][468]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2025.03.27-14.04.07:246][468]LogAudioMixer: Display: Using Audio Hardware Device 스피커(Realtek High Definition Audio) [2025.03.27-14.04.07:247][468]LogAudioMixer: Display: Initializing Sound Submixes... [2025.03.27-14.04.07:247][468]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2025.03.27-14.04.07:247][468]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2025.03.27-14.04.07:247][468]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2025.03.27-14.04.07:247][468]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2025.03.27-14.04.07:248][468]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2025.03.27-14.04.07:248][468]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2025.03.27-14.04.07:248][468]LogInit: FAudioDevice initialized. [2025.03.27-14.04.07:248][468]LogAudio: Display: Audio Device (ID: 2) registered with world 'Dungeon'. [2025.03.27-14.04.07:266][468]LogLoad: Game class is 'BP_CryptRaiderGameMode_C' [2025.03.27-14.04.07:272][468]LogWorld: Bringing World /Game/UEDPIE_0_Dungeon.Dungeon up for play (max tick rate 0) at 2025.03.27-23.04.07 [2025.03.27-14.04.07:273][468]LogWorld: Bringing up level for play took: 0.006516 [2025.03.27-14.04.07:274][468]LogOnline: OSS: Created online subsystem instance for: :Context_7 [2025.03.27-14.04.07:287][468]PIE: 서버가 로그인했습니다. [2025.03.27-14.04.07:288][468]PIE: 에디터에서 플레이 총 시작 시간 0.109초입니다.