CryptRaider/Source/CryptRaiderEditor.Target.cs
2025-04-12 10:38:55 +09:00

15 lines
354 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class CryptRaiderEditorTarget : TargetRules
{
public CryptRaiderEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.Add("CryptRaider");
}
}