초기 커밋 메시지입니다.
This commit is contained in:
commit
ebca566169
1
.gitattributes
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.gitattributes
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|||||||
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Content/** filter=lfs diff=lfs merge=lfs -text
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14
.gitignore
vendored
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.gitignore
vendored
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|||||||
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Binaries
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DerivedDataCache
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||||||
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Intermediate
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||||||
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Saved
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.vscode
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.vs
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||||||
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*.VC.db
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||||||
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*.opensdf
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*.opendb
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*.sdf
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*.sln
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||||||
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*.suo
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||||||
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*.xcodeproj
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||||||
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*.xcworkspace
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9
Config/DefaultEditor.ini
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9
Config/DefaultEditor.ini
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|||||||
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[UnrealEd.SimpleMap]
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||||||
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SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
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||||||
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[EditoronlyBP]
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||||||
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bAllowClassAndBlueprintPinMatching=true
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||||||
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bReplaceBlueprintWithClass= true
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||||||
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bDontLoadBlueprintOutsideEditor= true
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||||||
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bBlueprintIsNotBlueprintType= true
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||||||
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2
Config/DefaultEditorPerProjectUserSettings.ini
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2
Config/DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser]
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||||||
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
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9
Config/DefaultEditorSettings.ini
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9
Config/DefaultEditorSettings.ini
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@ -0,0 +1,9 @@
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|||||||
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[/Script/UnrealEd.EditorPerformanceSettings]
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||||||
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bShowFrameRateAndMemory=False
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||||||
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bThrottleCPUWhenNotForeground=False
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||||||
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bDisableRealtimeViewportsInRemoteSessions=True
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||||||
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bMonitorEditorPerformance=False
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||||||
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Editor.OverrideDPIBasedEditorViewportScaling=False
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||||||
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bEnableSharedDDCPerformanceNotifications=True
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||||||
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bEnableScalabilityWarningIndicator=True
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||||||
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53
Config/DefaultEngine.ini
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53
Config/DefaultEngine.ini
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[URL]
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GameName=ObstacleAssault
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||||||
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[/Script/EngineSettings.GameMapsSettings]
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||||||
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EditorStartupMap=/Game/Main.Main
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||||||
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LocalMapOptions=
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TransitionMap=None
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||||||
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/Main.Main
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/BP_ObstacleAssaultGameMode.BP_ObstacleAssaultGameMode_C
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GlobalDefaultServerGameMode=None
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||||||
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MinimumiOSVersion=IOS_11
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||||||
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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||||||
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/Epic_Unreal")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/Epic_Unreal")
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||||||
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[/Script/Engine.RendererSettings]
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r.MobileMSAA=4
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r.Mobile.AmbientOcclusion=True
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r.GenerateMeshDistanceFields=True
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r.SSGI.Enable=True
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r.SupportAtmosphericFog=False
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||||||
|
r.SupportSkyAtmosphereAffectsHeightFog=True
|
||||||
|
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||||||
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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||||||
|
bEnablePlugin=True
|
||||||
|
bAllowNetworkConnection=True
|
||||||
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SecurityToken=2949D0DE4D7371ADC120C4BD7BA0C9DE
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||||||
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bIncludeInShipping=False
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||||||
|
bAllowExternalStartInShipping=False
|
||||||
|
bCompileAFSProject=False
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||||||
|
bUseCompression=False
|
||||||
|
bLogFiles=False
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||||||
|
bReportStats=False
|
||||||
|
ConnectionType=USBOnly
|
||||||
|
bUseManualIPAddress=False
|
||||||
|
ManualIPAddress=
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|
|
9
Config/DefaultGame.ini
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9
Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
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||||||
|
ProjectID=5BB655C3468BCD0A32B9DEBEE56C0478
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|
ProjectName=HourOfCode_UE
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|
ProjectVersion=4.1
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[StartupActions]
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|
bAddPacks=False
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||||||
|
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207
Config/DefaultInput.ini
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207
Config/DefaultInput.ini
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[/Script/Engine.InputSettings]
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||||||
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bF11TogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
bEnableGestureRecognizer=False
|
||||||
|
bUseAutocorrect=False
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||||
|
DefaultViewportMouseLockMode=LockOnCapture
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Daydream_Left_Select_Click)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Daydream_Left_Trackpad_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusGo_Left_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click)
|
||||||
|
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Trigger)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Thumbstick_Click)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusGo_Left_Trackpad_Click)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_Click)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click)
|
||||||
|
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper)
|
||||||
|
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
|
||||||
|
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightControl)
|
||||||
|
+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
|
||||||
|
+ActionMappings=(ActionName="Celebrate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
|
||||||
|
+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left)
|
||||||
|
+ActionMappings=(ActionName="Celebrate",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
|
||||||
|
+ActionMappings=(ActionName="CrouchToggle",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightThumbstick)
|
||||||
|
+ActionMappings=(ActionName="Interact02",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||||
|
+ActionMappings=(ActionName="Interact02",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top)
|
||||||
|
+ActionMappings=(ActionName="Sprint",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
|
||||||
|
+ActionMappings=(ActionName="InteractAlt",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
|
||||||
|
+ActionMappings=(ActionName="Sneak",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
|
||||||
|
+ActionMappings=(ActionName="Sneak",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=Down)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=1.000000,Key=Gamepad_RightX)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=-1.000000,Key=Left)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=1.000000,Key=Right)
|
||||||
|
+AxisMappings=(AxisName="TurnRight",Scale=1.000000,Key=MouseX)
|
||||||
|
+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY)
|
||||||
|
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=-1.000000,Key=Vive_Right_Trackpad_X)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Daydream_Left_Trackpad_Y)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Vive_Left_Trackpad_Y)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Daydream_Left_Trackpad_X)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Vive_Left_Trackpad_X)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MixedReality_Left_Thumbstick_X)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=OculusGo_Left_Trackpad_X)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Y)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=OculusGo_Left_Trackpad_Y)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=-1.000000,Key=MixedReality_Right_Thumbstick_X)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=-1.000000,Key=OculusTouch_Right_Thumbstick_X)
|
||||||
|
+AxisMappings=(AxisName="TurnRightRate",Scale=-1.000000,Key=ValveIndex_Right_Thumbstick_X)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Y)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=MagicLeap_Left_Trackpad_Y)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MagicLeap_Left_Trackpad_X)
|
||||||
|
DefaultPlayerInputClass=/Script/Engine.PlayerInput
|
||||||
|
DefaultInputComponentClass=/Script/Engine.InputComponent
|
||||||
|
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
|
|
31
Config/HoloLens/HoloLensEngine.ini
Normal file
31
Config/HoloLens/HoloLensEngine.ini
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
|
||||||
|
|
||||||
|
[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
|
||||||
|
bBuildForEmulation=False
|
||||||
|
bBuildForDevice=True
|
||||||
|
bUseNameForLogo=True
|
||||||
|
bBuildForRetailWindowsStore=False
|
||||||
|
bAutoIncrementVersion=False
|
||||||
|
bShouldCreateAppInstaller=False
|
||||||
|
AppInstallerInstallationURL=
|
||||||
|
HoursBetweenUpdateChecks=0
|
||||||
|
bEnablePIXProfiling=False
|
||||||
|
TileBackgroundColor=(B=64,G=0,R=0,A=255)
|
||||||
|
SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
|
||||||
|
+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
|
||||||
|
TargetDeviceFamily=Windows.Holographic
|
||||||
|
MinimumPlatformVersion=
|
||||||
|
MaximumPlatformVersionTested=10.0.18362.0
|
||||||
|
MaxTrianglesPerCubicMeter=500.000000
|
||||||
|
SpatialMeshingVolumeSize=20.000000
|
||||||
|
CompilerVersion=Default
|
||||||
|
Windows10SDKVersion=10.0.18362.0
|
||||||
|
+CapabilityList=internetClientServer
|
||||||
|
+CapabilityList=privateNetworkClientServer
|
||||||
|
+Uap2CapabilityList=spatialPerception
|
||||||
|
bSetDefaultCapabilities=False
|
||||||
|
SpatializationPlugin=
|
||||||
|
ReverbPlugin=
|
||||||
|
OcclusionPlugin=
|
||||||
|
SoundCueCookQualityIndex=-1
|
||||||
|
|
BIN
Content/BP_MovingPlatform.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BP_MovingPlatform.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BP_MovingPlatform2.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BP_MovingPlatform2.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BP_ObstacleAssaultGameMode.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BP_ObstacleAssaultGameMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BP_PushingCube.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BP_PushingCube.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BP_RotatingPlatform.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BP_RotatingPlatform.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BP_ThirdPersonCharacter.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BP_ThirdPersonCharacter.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Maps/BlockGameMap.umap
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Maps/BlockGameMap.umap
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/MI_Brick.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/MI_Brick.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/MI_Dirt.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/MI_Dirt.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/MI_GrassBottom.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/MI_GrassBottom.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/MI_GrassSide.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/MI_GrassSide.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/MI_GrassTop.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/MI_GrassTop.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/MI_Wood.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/MI_Wood.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/M_BlockBase.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/M_BlockBase.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_Brick_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_Brick_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_Brick_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_Brick_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_Dirt_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_Dirt_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_Dirt_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_Dirt_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_GrassBot_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_GrassBot_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_GrassBot_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_GrassBot_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_GrassSide_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_GrassSide_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_GrassSide_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_GrassSide_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_GrassTop_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_GrassTop_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_GrassTop_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_GrassTop_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_WoodPlank_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_WoodPlank_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/T_WoodPlank_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/T_WoodPlank_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Materials/Textures/crosshair.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Materials/Textures/crosshair.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/Meshes/SM_Block.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Meshes/SM_Block.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/PlayerCharacter/Animations/BlockCharacterInteractQuickMontage.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/PlayerCharacter/Animations/BlockCharacterInteractQuickMontage.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/PlayerCharacter/Animations/BlockPlayerCelebrate.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/PlayerCharacter/Animations/BlockPlayerCelebrate.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/PlayerCharacter/BlockCharacter_AnimBP.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/PlayerCharacter/BlockCharacter_AnimBP.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BlockGame/PlayerCharacter/SK_BlockCharacter.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/PlayerCharacter/SK_BlockCharacter.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/BlockGame/Sounds/placeblock.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Sounds/placeblock.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/BlockGame/Sounds/removeblock.uasset
(Stored with Git LFS)
Normal file
BIN
Content/BlockGame/Sounds/removeblock.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Audio/SFX_checkpoint.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_checkpoint.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Audio/SFX_coin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_coin.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Audio/SFX_door_locked.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_door_locked.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Audio/SFX_gem.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_gem.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Audio/SFX_jump_boost.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_jump_boost.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Audio/SFX_key.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_key.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Audio/SFX_lever.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Audio/SFX_lever.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_Door_Locked.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_Door_Locked.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Blueprints/BP_Door_Locked_activity_4_end.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_Door_Locked_activity_4_end.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Blueprints/BP_Key_activity_4_end.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_Key_activity_4_end.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Blueprints/BP_activity_destination.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_activity_destination.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_checkpoint.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_checkpoint.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_coin.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_coin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_door_lever.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_door_lever.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_endGoal.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_endGoal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_gem.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_gem.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/BP_jumpBoost.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/BP_jumpBoost.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Blueprints/Game/BP_HourOfCode_Character.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/Game/BP_HourOfCode_Character.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Blueprints/Game/BP_HourOfCode_Game.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Blueprints/Game/BP_HourOfCode_Game.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Maps/Level_01_end.umap
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Maps/Level_01_end.umap
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Maps/Level_02_end.umap
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Maps/Level_02_end.umap
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Maps/Level_03_end.umap
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Maps/Level_03_end.umap
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Maps/Level_04_end.umap
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Maps/Level_04_end.umap
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Maps/Level_05_end.umap
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Maps/Level_05_end.umap
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Maps/Level_HOC_world.umap
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Maps/Level_HOC_world.umap
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Materials/MI_Checkpoint.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/MI_Checkpoint.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Materials/MI_Key.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/MI_Key.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Materials/MI_Powerup_B.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/MI_Powerup_B.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Materials/MI_PuzzleCube_A_EmissiveOn.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/MI_PuzzleCube_A_EmissiveOn.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Materials/MI_PuzzleSphere_A_EmissiveOn.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/MI_PuzzleSphere_A_EmissiveOn.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Materials/MI_gem.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/MI_gem.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Materials/M_MASTER_OPAQUE.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Materials/M_MASTER_OPAQUE.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Sequences/S_platform_level_02_end.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Sequences/S_platform_level_02_end.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Static_Meshes/MA_gate.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/MA_gate.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Static_Meshes/MA_setDressing_a.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/MA_setDressing_a.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Static_Meshes/MA_setDressing_b.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/MA_setDressing_b.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Static_Meshes/MA_setDressing_c.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/MA_setDressing_c.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Static_Meshes/SM_FloatingIsland_S.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/SM_FloatingIsland_S.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Static_Meshes/SM_Key.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/SM_Key.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Static_Meshes/SM_Kit_Door_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/SM_Kit_Door_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Static_Meshes/SM_Large_Gate_Forcefield_Coll.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/SM_Large_Gate_Forcefield_Coll.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Static_Meshes/SM_Platform_M.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/SM_Platform_M.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/Hour_of_Code/Static_Meshes/SM_Platform_M_coll.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Static_Meshes/SM_Platform_M_coll.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Textures/T_jumpBoost.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Textures/T_jumpBoost.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Textures/T_key.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Textures/T_key.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Widgets/W_HUD.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Widgets/W_HUD.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Widgets/W_gameCompletion.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Widgets/W_gameCompletion.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Hour_of_Code/Widgets/W_lockedDoor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Hour_of_Code/Widgets/W_lockedDoor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/Material/MI_Kit_Floor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/Material/MI_Kit_Floor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/SM_Kit_Floor.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/SM_Kit_Floor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/Texture/T_Kit_Floor_ARM.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/Texture/T_Kit_Floor_ARM.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/Texture/T_Kit_Floor_BC.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Floors/Texture/T_Kit_Floor_BC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/Material/MI_Forcefield.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/Material/MI_Forcefield.uasset
(Stored with Git LFS)
Normal file
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BIN
Content/LearningKit_Games/Assets/Architecture/Gates/Material/MI_Large_Gate.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/Material/MI_Large_Gate.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/SM_Large_Gate.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/SM_Large_Gate.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/SM_Large_Gate_01.uasset
(Stored with Git LFS)
Normal file
BIN
Content/LearningKit_Games/Assets/Architecture/Gates/SM_Large_Gate_01.uasset
(Stored with Git LFS)
Normal file
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