From 2eb7d0b0ff000ee6fc8ed9c637f732222da45be5 Mon Sep 17 00:00:00 2001 From: 10000Je Date: Sun, 13 Apr 2025 22:38:03 +0900 Subject: [PATCH] .vsconfig removed --- .vsconfig | 15 --------------- Source/ToonTanks/BasePawn.h | 3 +++ 2 files changed, 3 insertions(+), 15 deletions(-) delete mode 100644 .vsconfig diff --git a/.vsconfig b/.vsconfig deleted file mode 100644 index b3c233d..0000000 --- a/.vsconfig +++ /dev/null @@ -1,15 +0,0 @@ -{ - "version": "1.0", - "components": [ - "Microsoft.Net.Component.4.6.2.TargetingPack", - "Microsoft.VisualStudio.Component.Unreal.Workspace", - "Microsoft.VisualStudio.Component.VC.14.38.17.8.ATL", - "Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64", - "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", - "Microsoft.VisualStudio.Component.Windows11SDK.22621", - "Microsoft.VisualStudio.Workload.CoreEditor", - "Microsoft.VisualStudio.Workload.ManagedDesktop", - "Microsoft.VisualStudio.Workload.NativeDesktop", - "Microsoft.VisualStudio.Workload.NativeGame" - ] -} diff --git a/Source/ToonTanks/BasePawn.h b/Source/ToonTanks/BasePawn.h index 15ca6a7..6e9e1c4 100644 --- a/Source/ToonTanks/BasePawn.h +++ b/Source/ToonTanks/BasePawn.h @@ -15,6 +15,9 @@ public: // Sets default values for this pawn's properties ABasePawn(); + UPROPERTY(VisibleAnywhere) + int32 VisibleAnywhereInt = 12; + protected: // Called when the game starts or when spawned virtual void BeginPlay() override;