Test UPROPERTY Specifiers
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@ -18,6 +18,15 @@ public:
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UPROPERTY(VisibleAnywhere)
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UPROPERTY(VisibleAnywhere)
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int32 VisibleAnywhereInt = 12;
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int32 VisibleAnywhereInt = 12;
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UPROPERTY(EditAnywhere)
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int32 EditAnywhereInt = 22;
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UPROPERTY(VisibleInstanceOnly)
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int32 VisibleInstanceOnlyInt = 11;
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UPROPERTY(EditAnywhere)
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FString TestString = "Test String";
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protected:
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protected:
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// Called when the game starts or when spawned
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// Called when the game starts or when spawned
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virtual void BeginPlay() override;
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virtual void BeginPlay() override;
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