diff --git a/Source/ToonTanks/BasePawn.cpp b/Source/ToonTanks/BasePawn.cpp index 2437584..1ddbfff 100644 --- a/Source/ToonTanks/BasePawn.cpp +++ b/Source/ToonTanks/BasePawn.cpp @@ -42,15 +42,6 @@ void ABasePawn::RotateTurret(FVector LookAtTarget) void ABasePawn::Fire() { - DrawDebugSphere( - GetWorld(), - ProjectileSpawnPoint->GetComponentLocation(), - 25, - 12, - FColor::Red, - false, - 3.0 - ); FVector Location = ProjectileSpawnPoint->GetComponentLocation(); FRotator Rotation = ProjectileSpawnPoint->GetComponentRotation(); GetWorld()->SpawnActor(ProjectileClass, Location, Rotation);