From 4da7802d0453413078a4d4b58f81afe1e80874f4 Mon Sep 17 00:00:00 2001 From: 10000Je Date: Wed, 30 Apr 2025 23:26:24 +0900 Subject: [PATCH] =?UTF-8?q?=EB=B0=9C=EC=82=AC=EC=B2=B4=20=EC=9D=B4?= =?UTF-8?q?=EB=8F=99=20=EC=BB=B4=ED=8F=AC=EB=84=8C=ED=8A=B8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Source/ToonTanks/BasePawn.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/Source/ToonTanks/BasePawn.cpp b/Source/ToonTanks/BasePawn.cpp index 2437584..1ddbfff 100644 --- a/Source/ToonTanks/BasePawn.cpp +++ b/Source/ToonTanks/BasePawn.cpp @@ -42,15 +42,6 @@ void ABasePawn::RotateTurret(FVector LookAtTarget) void ABasePawn::Fire() { - DrawDebugSphere( - GetWorld(), - ProjectileSpawnPoint->GetComponentLocation(), - 25, - 12, - FColor::Red, - false, - 3.0 - ); FVector Location = ProjectileSpawnPoint->GetComponentLocation(); FRotator Rotation = ProjectileSpawnPoint->GetComponentRotation(); GetWorld()->SpawnActor(ProjectileClass, Location, Rotation);