767 lines
82 KiB
Plaintext
767 lines
82 KiB
Plaintext
Log file open, 04/12/25 11:11:28
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=17380)
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
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LogInit: Display: Running engine for game: WarehouseWreckage
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LogCore: UnrealTraceServer: Trace store launch successful
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
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LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
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LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\ssh03\Documents\Unreal Projects\WarehouseWreckage\WarehouseWreckage.uproject"""
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.3775] "
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LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 7800X3D 8-Core Processor"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : loginid="5bbbeb324ccbbd9bbc5394b660f1a533"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogPlatformFile: Not using cached read wrapper
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LogStats: Stats thread started at 0.233605
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-04C605574B6738689A7DDD93D7049ECC
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Session CrashGUID >====================================================
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LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
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LogConfig: Display: Loading Android ini files took 0.02 seconds
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LogConfig: Display: Loading IOS ini files took 0.02 seconds
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LogConfig: Display: Loading Mac ini files took 0.02 seconds
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LogConfig: Display: Loading Windows ini files took 0.03 seconds
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LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
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LogConfig: Display: Loading TVOS ini files took 0.03 seconds
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LogConfig: Display: Loading Unix ini files took 0.03 seconds
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LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
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LogConfig: Display: Loading Linux ini files took 0.03 seconds
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LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin FastBuildController
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin XGEController
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
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LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosClothEditor
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin CryptoKeys
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin EditorDebugTools
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LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting Engine plugin PluginBrowser
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin StylusInput
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LogPluginManager: Mounting Engine plugin GeometryFlow
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LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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LogPluginManager: Mounting Engine plugin MeshLODToolset
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LogPluginManager: Mounting Engine plugin OpenImageDenoise
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LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin PlanarCut
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LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting Engine plugin GitSourceControl
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LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PlasticSourceControl
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LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin SubversionSourceControl
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LogPluginManager: Mounting Engine plugin TextureFormatOodle
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LogPluginManager: Mounting Engine plugin PerforceSourceControl
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin PropertyAccessNode
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin TraceDataFilters
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LogPluginManager: Mounting Engine plugin SkeletalReduction
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LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin AndroidMedia
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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LogPluginManager: Mounting Engine plugin AppleImageUtils
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LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AudioCapture
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LogPluginManager: Mounting Engine plugin AudioSynesthesia
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LogPluginManager: Mounting Engine plugin ArchVisCharacter
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LogPluginManager: Mounting Engine plugin AssetTags
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LogPluginManager: Mounting Engine plugin CustomMeshComponent
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LogPluginManager: Mounting Engine plugin CableComponent
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LogPluginManager: Mounting Engine plugin ChunkDownloader
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LogPluginManager: Mounting Engine plugin GeometryCache
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LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin HairStrands
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LogPluginManager: Mounting Engine plugin GeometryProcessing
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LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin GooglePAD
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LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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LogPluginManager: Mounting Engine plugin MeshModelingToolset
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LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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LogPluginManager: Mounting Engine plugin ResonanceAudio
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LogPluginManager: Mounting Engine plugin SignificanceManager
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LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
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LogPluginManager: Mounting Engine plugin SoundFields
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LogPluginManager: Mounting Engine plugin Synthesis
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LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin Interchange
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
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LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin RiderLink
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
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LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
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SourceControl: Source control is disabled
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SourceControl: Source control is disabled
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogInit: Using libcurl 7.55.1-DEV
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LogInit: - built for x86_64-pc-win32
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LogInit: - supports SSL with OpenSSL/1.1.1
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LogInit: - supports HTTP deflate (compression) using libz 1.2.8
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LogInit: - other features:
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_IDN
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
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LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
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LogInit: - BufferSize = 65536
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
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LogInit: Build: ++UE5+Release-5.0-CL-20979098
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LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
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LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
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LogInit: Net CL: 19505902
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LogInit: OS: Windows 11 (24H2) [10.0.26100.3775] (), CPU: AMD Ryzen 7 7800X3D 8-Core Processor , GPU: NVIDIA GeForce RTX 4070 SUPER
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LogInit: Compiled (64-bit): Jul 7 2022 02:16:06
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LogInit: Compiled with Visual C++: 19.29.30138.00
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LogInit: Build Configuration: Development
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LogInit: Branch Name: ++UE5+Release-5.0
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LogInit: Command Line:
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LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/
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LogInit: Allocator: Mimalloc
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LogInit: Installed Engine Build: 1
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LogDevObjectVersion: Number of dev versions registered: 34
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LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
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LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
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LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
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LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
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LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
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LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
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LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
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LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
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LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
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LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
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LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
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LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
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LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
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LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
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LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
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LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
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LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
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LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
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LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
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LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
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LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
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LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
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LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
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LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
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LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
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LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
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LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
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LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
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LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
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LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
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LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
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LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
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LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
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LogInit: Object subsystem initialized
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LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
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LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
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LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
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LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
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LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
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LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
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[2025.04.12-02.11.28:340][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
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[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:340][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2025.04.12-02.11.28:342][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
|
|
[2025.04.12-02.11.28:352][ 0]LogD3D12RHI: Aftermath initialized
|
|
[2025.04.12-02.11.28:352][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2025.04.12-02.11.28:511][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 SUPER (Max supported Feature Level 12_1, shader model 6.6)
|
|
[2025.04.12-02.11.28:511][ 0]LogD3D12RHI: Adapter has 11999MB of dedicated video memory, 0MB of dedicated system memory, and 16171MB of shared system memory, 1 output[s]
|
|
[2025.04.12-02.11.28:519][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.6)
|
|
[2025.04.12-02.11.28:519][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16171MB of shared system memory, 0 output[s]
|
|
[2025.04.12-02.11.28:623][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 4070 SUPER (Max supported Feature Level 12_1, shader model 6.6)
|
|
[2025.04.12-02.11.28:623][ 0]LogD3D12RHI: Adapter has 11999MB of dedicated video memory, 0MB of dedicated system memory, and 16171MB of shared system memory, 0 output[s]
|
|
[2025.04.12-02.11.28:623][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2025.04.12-02.11.28:623][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2025.04.12-02.11.28:623][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
|
|
[2025.04.12-02.11.28:623][ 0]LogHAL: Display: Platform has ~ 32 GB [33915052032 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2025.04.12-02.11.28:623][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2025.04.12-02.11.28:623][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.04.12-02.11.28:623][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.04.12-02.11.28:623][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2025.04.12-02.11.28:623][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2025.04.12-02.11.28:623][ 0]LogInit: Computer: 10000JE-DESKTOP
|
|
[2025.04.12-02.11.28:623][ 0]LogInit: User: ssh030226
|
|
[2025.04.12-02.11.28:623][ 0]LogInit: CPU Page size=4096, Cores=8
|
|
[2025.04.12-02.11.28:623][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2025.04.12-02.11.28:623][ 0]LogMemory: Memory total: Physical=31.6GB (32GB approx)
|
|
[2025.04.12-02.11.28:623][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2025.04.12-02.11.28:623][ 0]LogMemory: Process Physical Memory: 286.07 MB used, 303.97 MB peak
|
|
[2025.04.12-02.11.28:623][ 0]LogMemory: Process Virtual Memory: 252.96 MB used, 252.96 MB peak
|
|
[2025.04.12-02.11.28:623][ 0]LogMemory: Physical Memory: 14240.77 MB used, 18103.14 MB free, 32343.91 MB total
|
|
[2025.04.12-02.11.28:623][ 0]LogMemory: Virtual Memory: 18495.17 MB used, 19992.74 MB free, 38487.91 MB total
|
|
[2025.04.12-02.11.28:623][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2025.04.12-02.11.28:628][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2025.04.12-02.11.28:639][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2025.04.12-02.11.28:639][ 0]LogInit: Using OS detected language (ko-KR).
|
|
[2025.04.12-02.11.28:639][ 0]LogInit: Using OS detected locale (ko-KR).
|
|
[2025.04.12-02.11.28:643][ 0]LogTextLocalizationManager: No specific localization for 'ko-KR' exists, so 'ko' will be used for the language.
|
|
[2025.04.12-02.11.28:704][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2025.04.12-02.11.28:722][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2025.04.12-02.11.28:722][ 0]LogWindowsTextInputMethodSystem: - 한국어(대한민국) - Microsoft 입력기 (TSF IME).
|
|
[2025.04.12-02.11.28:722][ 0]LogWindowsTextInputMethodSystem: - 한국어(대한민국) - 터치식 입력 수정 (TSF IME).
|
|
[2025.04.12-02.11.28:722][ 0]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME).
|
|
[2025.04.12-02.11.28:732][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
|
|
[2025.04.12-02.11.28:732][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2025.04.12-02.11.28:823][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
|
[2025.04.12-02.11.28:826][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
|
|
[2025.04.12-02.11.28:826][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported.
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
|
[2025.04.12-02.11.28:922][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
|
[2025.04.12-02.11.28:958][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
|
|
[2025.04.12-02.11.28:963][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
|
|
[2025.04.12-02.11.28:978][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
|
|
[2025.04.12-02.11.28:991][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
|
[2025.04.12-02.11.28:991][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
|
[2025.04.12-02.11.29:012][ 0]LogD3D12RHI: GPU DeviceId: 0x2783 (for the marketing name, search the web for "GPU Device Id")
|
|
[2025.04.12-02.11.29:012][ 0]LogWindows: Attached monitors:
|
|
[2025.04.12-02.11.29:012][ 0]LogWindows: resolution: 2560x1080, work area: (0, 0) -> (2560, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
|
[2025.04.12-02.11.29:012][ 0]LogWindows: Found 1 attached monitors.
|
|
[2025.04.12-02.11.29:012][ 0]LogWindows: EnumDisplayDevices:
|
|
[2025.04.12-02.11.29:012][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 4070 SUPER' (P:1 D:1), name: '\\.\DISPLAY1'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 4070 SUPER' (P:0 D:0), name: '\\.\DISPLAY2'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 4070 SUPER' (P:0 D:0), name: '\\.\DISPLAY3'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 4070 SUPER' (P:0 D:0), name: '\\.\DISPLAY4'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 4. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY5'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 5. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY6'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 6. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY7'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 7. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY8'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 8. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY9'
|
|
[2025.04.12-02.11.29:013][ 0]LogWindows: 9. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY10'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 10. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY11'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 11. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY12'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 12. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY13'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 13. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY14'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 14. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY15'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 15. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY16'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 16. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY17'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 17. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY18'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 18. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY19'
|
|
[2025.04.12-02.11.29:014][ 0]LogWindows: 19. 'Parsec Virtual Display Adapter' (P:0 D:0), name: '\\.\DISPLAY20'
|
|
[2025.04.12-02.11.29:015][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
|
|
[2025.04.12-02.11.29:015][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 4070 SUPER
|
|
[2025.04.12-02.11.29:015][ 0]LogD3D12RHI: Driver Version: 566.36 (internal:32.0.15.6636, unified:566.36)
|
|
[2025.04.12-02.11.29:015][ 0]LogD3D12RHI: Driver Date: 12-3-2024
|
|
[2025.04.12-02.11.29:015][ 0]LogRHI: Texture pool is 7075 MB (70% of 10107 MB)
|
|
[2025.04.12-02.11.29:015][ 0]LogD3D12RHI: Async texture creation enabled
|
|
[2025.04.12-02.11.29:015][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
|
[2025.04.12-02.11.29:022][ 0]LogRHI: GeForceNow SDK initialized: 0
|
|
[2025.04.12-02.11.29:027][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/WarehouseWreckage.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/TurnkeyReport_0.log" -log="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/TurnkeyLog_0.log" -project="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/WarehouseWreckage.uproject" -platform=all'
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[2025.04.12-02.11.29:027][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/WarehouseWreckage.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/TurnkeyReport_0.log" -log="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/TurnkeyLog_0.log" -project="C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/WarehouseWreckage.uproject" -platform=all" ]
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[2025.04.12-02.11.29:046][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
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[2025.04.12-02.11.29:051][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
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[2025.04.12-02.11.29:051][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2025.04.12-02.11.29:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
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[2025.04.12-02.11.29:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
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[2025.04.12-02.11.29:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
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[2025.04.12-02.11.29:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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[2025.04.12-02.11.29:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
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[2025.04.12-02.11.29:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2025.04.12-02.11.29:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
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[2025.04.12-02.11.29:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
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[2025.04.12-02.11.29:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2025.04.12-02.11.29:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
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[2025.04.12-02.11.29:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
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[2025.04.12-02.11.29:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
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[2025.04.12-02.11.29:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
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[2025.04.12-02.11.29:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
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[2025.04.12-02.11.29:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
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[2025.04.12-02.11.29:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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[2025.04.12-02.11.29:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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[2025.04.12-02.11.29:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
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[2025.04.12-02.11.29:086][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
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[2025.04.12-02.11.29:091][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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[2025.04.12-02.11.29:092][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
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[2025.04.12-02.11.29:092][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
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[2025.04.12-02.11.29:092][ 0]LogTargetPlatformManager: ADPCM
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[2025.04.12-02.11.29:092][ 0]LogTargetPlatformManager: PCM
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[2025.04.12-02.11.29:094][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
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[2025.04.12-02.11.29:094][ 0]LogTargetPlatformManager: BINKA
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[2025.04.12-02.11.29:094][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
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[2025.04.12-02.11.29:094][ 0]LogTargetPlatformManager: OGG
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[2025.04.12-02.11.29:094][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
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[2025.04.12-02.11.29:094][ 0]LogTargetPlatformManager: OPUS
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[2025.04.12-02.11.29:120][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL_MRT
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL_TVOS
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL_SM5
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: PCD3D_SM6
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: PCD3D_SM5
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: PCD3D_ES31
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: GLSL_150_ES31
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[2025.04.12-02.11.29:124][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: VVM_1_0
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
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[2025.04.12-02.11.29:126][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
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[2025.04.12-02.11.29:126][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
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[2025.04.12-02.11.29:127][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
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[2025.04.12-02.11.29:133][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2025.04.12-02.11.29:133][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
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[2025.04.12-02.11.29:138][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2025.04.12-02.11.29:139][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
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[2025.04.12-02.11.29:140][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
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[2025.04.12-02.11.29:140][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2025.04.12-02.11.29:140][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
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[2025.04.12-02.11.29:154][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
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[2025.04.12-02.11.29:154][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2025.04.12-02.11.29:154][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
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[2025.04.12-02.11.29:159][ 0]LogDerivedDataCache: Speed tests for C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
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[2025.04.12-02.11.29:159][ 0]LogDerivedDataCache: Display: Performance to C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1712.45MBs, RandomWriteSpeed=247.33MBs. Assigned SpeedClass 'Local'
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[2025.04.12-02.11.29:160][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
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[2025.04.12-02.11.29:160][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
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[2025.04.12-02.11.29:160][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
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[2025.04.12-02.11.29:165][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None
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[2025.04.12-02.11.29:165][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
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[2025.04.12-02.11.29:165][ 0]LogShaderCompilers: Guid format shader working directory is -28 characters bigger than the processId version (../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Intermediate/Shaders/WorkingDirectory/11208/).
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[2025.04.12-02.11.29:165][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ssh03/AppData/Local/Temp/UnrealShaderWorkingDir/7CFA4F0A4F03E210BC2D1C883ED801F2/'.
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[2025.04.12-02.11.29:165][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
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[2025.04.12-02.11.29:165][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
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[2025.04.12-02.11.30:054][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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[2025.04.12-02.11.30:054][ 0]LogSlate: Using FreeType 2.10.0
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[2025.04.12-02.11.30:054][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
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[2025.04.12-02.11.30:078][ 0]LogAssetRegistry: FAssetRegistry took 0.0073 seconds to start up
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[2025.04.12-02.11.30:083][ 0]LogEditorDomain: Display: EditorDomain is Disabled
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[2025.04.12-02.11.30:197][ 0]LogSerialization: UsePackageTrailer: 'false'
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[2025.04.12-02.11.30:198][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
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[2025.04.12-02.11.30:360][ 0]LogInit: Selected Device Profile: [WindowsEditor]
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[2025.04.12-02.11.30:360][ 0]LogDeviceProfileManager: Active device profile: [00000854CD851880][00000854C4230000 50] WindowsEditor
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[2025.04.12-02.11.30:360][ 0]LogDeviceProfileManager: Profiles: [00000854CD851A40][00000854C4232800 50] Windows, [00000854CD851880][00000854C4230000 50] WindowsEditor, [00000854CD852680][00000854C423A000 50] WindowsServer, [00000854CD8524C0][00000854B35A0000 50] WindowsClient, [00000854CD852300][00000854C41D7800 50] IOS, [00000854CD852140][00000854C4235000 50] iPadAir2, [00000854CD854EC0][00000854CD810000 50] IPadPro, [00000854CD855240][00000854CD812800 50] iPadAir3, [00000854CD854280][00000854CD817800 50] iPadAir4, [00000854CD850A80][00000854CD81A000 50] iPadMini4, [00000854CD8508C0][00000854CD81C800 50] iPadMini5, [00000854CD855400][00000854C41D5000 50] iPadMini6, [00000854CD857FC0][00000854CD842800 50] iPhone6S, [00000854CD858340][00000854CD840000 50] iPhone7, [00000854CD8586C0][00000854CD845000 50] iPodTouch7, [00000854CD851340][00000854CD84A000 50] iPhone6SPlus, [00000854CD8578C0][00000854CD84C800 50] iPhone7Plus, [00000854CD852A00][00000854CD815000 50] iPhoneSE, [00000854CD8539C0][00000854CD847800 50] iPhone8, [00000854CD857700][00000854CD7F0000 50] iPhone8Plus, [00000854CD852BC0][00000854CD7F5000 50] iPhoneX, [00000854CD855080][00000854CD7F7800 50] iPhoneXS, [00000854CD857540][00000854CD7FA000 50] iPhoneXSMax, [00000854CD858C00][00000854CD7FC800 50] iPhoneXR, [00000854CD857380][00000854C631C800 50] iPhone11, [00000854CD858A40][00000854CD830000 50] iPhone11Pro, [00000854CD857E00][00000854CD835000 50] iPhone11ProMax, [00000854CD850380][00000854CD837800 50] iPhoneSE2, [00000854CD854D00][00000854CD83A000 50] iPhone12Mini, [00000854CD8555C0][00000854CD83C800 50] iPhone12, [00000854CD855E80][00000854CD7F2800 50] iPhone12Pro, [00000854CD851180][00000854CD870000 50] iPhone12ProMax, [00000854CD858500][00000854CD875000 50] iPhone13Mini, [00000854CD854440][00000854CD877800 50] iPhone13, [00000854CD8571C0][00000854CD87A000 50] iPhone13Pro, [00000854CD852D80][00000854CD87C800 50] iPhone13ProMax, [00000854CD8563C0][00000854CD832800 50] iPadPro105, [00000854CD8540C0][00000854CD880000 50] iPadPro129, [00000854CD852F40][00000854CD885000 50] iPadPro97, [00000854CD8547C0][00000854CD887800 50] iPadPro2_129, [00000854CD856040][00000854CD88A000 50] iPad5, [00000854CD856740][00000854CD88C800 50] iPad6, [00000854CD850700][00000854CD872800 50] iPad7, [00000854CD856900][00000854CD8A0000 50] iPad8, [00000854CD855CC0][00000854CD8A5000 50] iPad9, [00000854CD853100][00000854CD8A7800 50] iPadPro11, [00000854CD850FC0][00000854CD8AA000 50] iPadPro2_11, [00000854CD851F80][00000854CD8AC800 50] iPadPro3_11, [00000854CD850000][00000854CD882800 50] iPadPro3_129, [00000854CD856E40][00000854CD8B0000 50] iPadPro4_129, [00000854CD856C80][00000854CD8B5000 50] iPadPro5_129, [00000854CD855B00][00000854CD8B7800 50] AppleTV, [00000854CD850540][00000854CD8BA000 50] AppleTV4K, [00000854CD857A80][00000854CD8BC800 50] TVOS, [00000854CD85A2C0][00000854CD8F0000 50] Mac, [00000854CD85A640][00000854CD8F2800 50] MacEditor, [00000854CD854600][00000854CD8F7800 50] MacClient, [00000854CD852840][00000854CD8FA000 50] MacServer, [00000854CD85A480][00000854CD8A2800 50] Linux, [00000854CD85AF00][00000854CD8B2800 50] LinuxEditor, [00000854CD85A9C0][00000854CD8FC800 50] LinuxArm64Editor, [00000854CD85A100][00000854CD8C0000 50] LinuxArm64, [00000854CD855780][00000854CD8C5000 50] LinuxClient, [00000854CD855940][00000854CD8C7800 50] LinuxArm64Client, [00000854CD853640][00000854CD8CA000 50] LinuxServer, [00000854CD858DC0][00000854CD8CC800 50] LinuxArm64Server, [00000854CD858F80][00000854CD8F5000 50] Android, [00000854CD858180][00000854CD8D0000 50] Android_Preview_OpenGL, [00000854CD859D80][00000854CD8D5000 50] Android_Preview_Vulkan, [00000854CD851DC0][00000854CD8D7800 50] Android_Low, [00000854CD851500][00000854CD8DA000 50] Android_Mid, [00000854CD859A00][00000854CD8DC800 50] Android_High, [00000854CD854980][00000854CD8C2800 50] Android_Default, [00000854CD850E00][00000854CD8E0000 50] Android_Adreno4xx, [00000854CD85A800][00000854CD8E5000 50] Android_Adreno5xx_Low, [00000854CD853B80][00000854CD8E7800 50] Android_Adreno5xx, [00000854CD8516C0][00000854CD8EA000 50] Android_Adreno6xx, [00000854CD850C40][00000854CD8EC800 50] Android_Adreno6xx_Vulkan, [00000854CD853800][00000854CD8D2800 50] Android_Adreno7xx, [00000854CD853D40][00000854CD900000 50] Android_Adreno7xx_Vulkan, [00000854CD857000][00000854CD905000 50] Android_Mali_T6xx, [00000854CD854B40][00000854CD907800 50] Android_Mali_T7xx, [00000854CD8594C0][00000854CD90A000 50] Android_Mali_T8xx, [00000854CD8532C0][00000854CD90C800 50] Android_Mali_G71, [00000854CD85B440][00000854CD8E2800 50] Android_Mali_G72, [00000854CD85B980][00000854CD920000 50] Android_Mali_G72_Vulkan, [00000854CD8501C0][00000854CD925000 50] Android_Mali_G76, [00000854CD85BD00][00000854CD927800 50] Android_Mali_G76_Vulkan, [00000854CD853F00][00000854CD92A000 50] Android_Mali_G77, [00000854CD853480][00000854CD92C800 50] Android_Mali_G77_Vulkan, [00000854CD85BEC0][00000854CD902800 50] Android_Mali_G78, [00000854CD859BC0][00000854CD930000 50] Android_Mali_G78_Vulkan, [00000854CD859140][00000854CD935000 50] Android_Mali_G710, [00000854CD859680][00000854CD937800 50] Android_Mali_G710_Vulkan, [00000854CD85C940][00000854CD93A000 50] Android_Xclipse_920, [00000854CD85C080][00000854CD93C800 50] Android_Xclipse_920_Vulkan, [00000854CD85AD40][00000854CD922800 50] Android_Vulkan_SM5, [00000854CD857C40][00000854CD940000 50] Android_PowerVR_G6xxx, [00000854CD85C240][00000854CD945000 50] Android_PowerVR_GT7xxx, [00000854CD85AB80][00000854CD947800 50] Android_PowerVR_GE8xxx, [00000854CD85CE80][00000854CD94A000 50] Android_PowerVR_GM9xxx, [00000854CD85D900][00000854CD94C800 50] Android_PowerVR_GM9xxx_Vulkan, [00000854CD85CB00][00000854CD932800 50] Android_TegraK1, [00000854CD85D040][00000854CD950000 50] Android_Unknown_Vulkan, [00000854CD85BB40][00000854CD955000 50] Oculus_Quest, [00000854CD85DC80][00000854CD957800 50] Oculus_Quest2, [00000854CD85C780][00000854CD95A000 50] HoloLens,
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[2025.04.12-02.11.30:360][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
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[2025.04.12-02.11.30:367][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
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[2025.04.12-02.11.30:367][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites")
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[2025.04.12-02.11.30:367][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
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[2025.04.12-02.11.30:367][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
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[2025.04.12-02.11.30:367][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
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[2025.04.12-02.11.30:379][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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[2025.04.12-02.11.30:502][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
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[2025.04.12-02.11.30:502][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
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[2025.04.12-02.11.30:502][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
|
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[2025.04.12-02.11.30:502][ 0]LogMeshReduction: No distributed automatic mesh merging module available
|
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[2025.04.12-02.11.30:502][ 0]LogMeshMerging: No distributed automatic mesh merging module available
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[2025.04.12-02.11.30:512][ 0]LogNetVersion: WarehouseWreckage 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 3870070901)
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[2025.04.12-02.11.30:598][ 0]LogSlate: Border
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[2025.04.12-02.11.30:598][ 0]LogSlate: BreadcrumbButton
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[2025.04.12-02.11.30:598][ 0]LogSlate: Default
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[2025.04.12-02.11.30:598][ 0]LogSlate: Icons.Save
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[2025.04.12-02.11.30:598][ 0]LogSlate: Icons.Toolbar.Settings
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[2025.04.12-02.11.30:598][ 0]LogSlate: ListView
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[2025.04.12-02.11.30:598][ 0]LogSlate: SoftwareCursor_CardinalCross
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[2025.04.12-02.11.30:598][ 0]LogSlate: SoftwareCursor_Grab
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[2025.04.12-02.11.30:598][ 0]LogSlate: TableView.DarkRow
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[2025.04.12-02.11.30:598][ 0]LogSlate: TableView.Row
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[2025.04.12-02.11.30:598][ 0]LogSlate: TreeView
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[2025.04.12-02.11.30:716][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.30:735][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.30:735][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.30:809][ 0]LogUObjectArray: 20557 objects as part of root set at end of initial load.
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[2025.04.12-02.11.30:809][ 0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool.
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[2025.04.12-02.11.30:809][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2025.04.12-02.11.31:025][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1DFF33EC41C3F8FAF37946B6075183B8 | Instance: 7C1CFE59450893FE10D34EA3EC49021C (10000JE-DESKTOP-11208).
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[2025.04.12-02.11.31:068][ 0]LogPython: Using Python 3.9.7
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[2025.04.12-02.11.31:565][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
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[2025.04.12-02.11.31:569][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2025.04.12-02.11.31:829][ 0]LogOpenImageDenoise: OIDN starting up
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[2025.04.12-02.11.31:833][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.31:847][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.31:854][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.31:860][ 0]LogUProjectInfo: Found projects:
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[2025.04.12-02.11.31:902][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
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[2025.04.12-02.11.31:906][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2025.04.12-02.11.31:906][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2025.04.12-02.11.31:974][ 0]LogCollectionManager: Loaded 0 collections in 0.001220 seconds
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[2025.04.12-02.11.32:032][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Saved/Collections/' took 0.00s
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[2025.04.12-02.11.32:032][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Content/Developers/ssh030226/Collections/' took 0.00s
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[2025.04.12-02.11.32:032][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Content/Collections/' took 0.00s
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[2025.04.12-02.11.32:236][ 0]LogEngine: Initializing Engine...
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[2025.04.12-02.11.32:244][ 0]LogStylusInput: Initializing StylusInput subsystem.
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[2025.04.12-02.11.32:245][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
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[2025.04.12-02.11.32:406][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2025.04.12-02.11.32:406][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
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[2025.04.12-02.11.32:414][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
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[2025.04.12-02.11.32:436][ 0]LogAIModule: Creating AISystem for world Untitled
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[2025.04.12-02.11.32:436][ 0]LogAudio: Display: Initializing Audio Device Manager...
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[2025.04.12-02.11.32:451][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: Audio Device Manager Initialized
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Sample Rate: 48000
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Max Channels (voices): 0
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[2025.04.12-02.11.32:452][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: AudioDevice MaxSources: 32
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
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[2025.04.12-02.11.32:452][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
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[2025.04.12-02.11.32:457][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
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[2025.04.12-02.11.32:476][ 0]LogAudioMixer: Display: Using Audio Hardware Device AU-202(Realtek High Definition Audio)
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[2025.04.12-02.11.32:476][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
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[2025.04.12-02.11.32:478][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
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[2025.04.12-02.11.32:478][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
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[2025.04.12-02.11.32:478][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
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[2025.04.12-02.11.32:478][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
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[2025.04.12-02.11.32:479][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
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[2025.04.12-02.11.32:479][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
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[2025.04.12-02.11.32:479][ 0]LogInit: FAudioDevice initialized.
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[2025.04.12-02.11.32:479][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
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[2025.04.12-02.11.32:479][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
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[2025.04.12-02.11.32:479][ 0]LogInit: Texture streaming: Enabled
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[2025.04.12-02.11.32:500][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
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[2025.04.12-02.11.32:505][ 0]LogEngineSessionManager: EngineSessionManager initialized
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[2025.04.12-02.11.32:520][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
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[2025.04.12-02.11.32:525][ 0]LogLiveCoding: Display: Starting LiveCoding
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[2025.04.12-02.11.32:525][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
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[2025.04.12-02.11.33:386][ 0]LogLiveCoding: Display: First instance in process group "UE_WarehouseWreckage_0x366c7219", spawning console
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[2025.04.12-02.11.33:386][ 0]LogLiveCoding: Display: Waiting for server
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[2025.04.12-02.11.33:386][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
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[2025.04.12-02.11.33:409][ 0]LogInit: Transaction tracking system initialized
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[2025.04.12-02.11.33:462][ 0]BlueprintLog: New page: 에디터 로드
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[2025.04.12-02.11.33:595][ 0]LocalizationService: 현지화 서비스가 비활성화되었습니다.
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[2025.04.12-02.11.33:628][ 0]TimingProfiler: Initialize
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[2025.04.12-02.11.33:628][ 0]TimingProfiler: OnSessionChanged
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[2025.04.12-02.11.33:628][ 0]LoadingProfiler: Initialize
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[2025.04.12-02.11.33:628][ 0]LoadingProfiler: OnSessionChanged
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[2025.04.12-02.11.33:628][ 0]NetworkingProfiler: Initialize
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[2025.04.12-02.11.33:628][ 0]NetworkingProfiler: OnSessionChanged
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[2025.04.12-02.11.33:628][ 0]MemoryProfiler: Initialize
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[2025.04.12-02.11.33:628][ 0]MemoryProfiler: OnSessionChanged
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[2025.04.12-02.11.34:024][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Content/' took 0.00s
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[2025.04.12-02.11.34:024][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
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[2025.04.12-02.11.34:125][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
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[2025.04.12-02.11.34:126][ 0]SourceControl: 소스 컨트롤이 꺼졌습니다.
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[2025.04.12-02.11.34:126][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.639
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[2025.04.12-02.11.34:126][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
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[2025.04.12-02.11.34:127][ 0]LightingResults: New page: 라이팅 빌드
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[2025.04.12-02.11.34:131][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
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[2025.04.12-02.11.34:132][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.04.12-02.11.34:132][ 0]MapCheck: New page: 맵 체크
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[2025.04.12-02.11.34:132][ 0]LightingResults: New page: 라이팅 빌드
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[2025.04.12-02.11.34:135][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
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[2025.04.12-02.11.34:137][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
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[2025.04.12-02.11.34:303][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/BaseTextures/BG_D.BG_D(TFO_AutoDXT, 8X8 X1X1)(필요 메모리 예상: 0.001221MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:303][ 0]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/BaseTextures/B_N.B_N (TFO_BC5, 8X8 X1X1) (Required Memory Estimate: 0.001221 MB), EncodeSpeed: Fast
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[2025.04.12-02.11.34:303][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/BaseTextures/BB_D.BB_D(TFO_AutoDXT, 8X8 X1X1)(필요 메모리 예상: 0.001221MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:303][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/BaseTextures/T_MASK1.T_MASK1(TFO_AutoDXT, 256X256 X1X1)(필요 메모리 예상: 1.250MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:303][ 0]LogMaterial: Display: Missing cached shadermap for M_base in PCD3D_SM5, Default, SM5 (DDC key hash: 8D91F01D1866C24B3B020D78DE96A20F12470B30), compiling.
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[2025.04.12-02.11.34:666][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/T_Rack_N.T_Rack_N(TFO_BC5, 1024X1024 X1X1)(필요 메모리 예상: 20.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/T_Rack_SRM.T_Rack_SRM(TFO_AutoDXT, 1024X1024 X1X1)(필요 메모리 예상: 20.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/T_Rack_D.T_Rack_D(TFO_AutoDXT, 1024X1024 X1X1)(필요 메모리 예상: 20.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/T_Barrel01_N.T_Barrel01_N(TFO_BC5, 2048X2048 X1X1)(필요 메모리 예상: 80.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/T_Barrel01_D.T_Barrel01_D(TFO_AutoDXT, 2048X2048 X1X1)(필요 메모리 예상: 80.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/T_Barrel01_SRM.T_Barrel01_SRM(TFO_AutoDXT, 2048X2048 X1X1)(필요 메모리 예상: 80.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogTexture: Display: 텍스처 빌드 중: /Game/IndustryPropsPack6/Textures/BaseTextures/T_MASK2.T_MASK2(TFO_AutoDXT, 2048X2048 X1X1)(필요 메모리 예상: 80.000MB), 인코딩 속도: Fast
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[2025.04.12-02.11.34:667][ 0]LogMaterial: Display: Missing cached shadermap for MI_Barrel01_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 651DBDE4CB1FC77AED0EB04E8121F158666C08A6), compiling.
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[2025.04.12-02.11.34:877][ 0]LogStaticMesh: Display: SM_Barrel01 스태틱 메시 빌드 중...
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[2025.04.12-02.11.34:877][ 0]LogMaterial: Display: Missing cached shadermap for MI_Rack01_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 64677BC5183CA4C11DAB0A3B296DFA7B52BE0F2E), compiling.
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[2025.04.12-02.11.35:064][ 0]LogStaticMesh: Display: SM_Rack02 스태틱 메시 빌드 중...
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[2025.04.12-02.11.35:064][ 0]LogStaticMesh: Display: SM_Rack01 스태틱 메시 빌드 중...
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[2025.04.12-02.11.35:070][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
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[2025.04.12-02.11.35:070][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
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[2025.04.12-02.11.35:070][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
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[2025.04.12-02.11.35:070][ 0]LogAIModule: Creating AISystem for world Main
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[2025.04.12-02.11.35:078][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
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[2025.04.12-02.11.35:087][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
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[2025.04.12-02.11.35:088][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
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[2025.04.12-02.11.35:088][ 0]MapCheck: 맵 체크 완료: 오류 0 회, 경고 0 회, 소요 시간 0.155ms.
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[2025.04.12-02.11.35:088][ 0]LogFileHelpers: Loading map 'Main' took 0.961
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[2025.04.12-02.11.35:103][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/IndustryPropsPack6/Meshes/SM_Rack02.SM_Rack02
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[2025.04.12-02.11.35:103][ 0]LogStaticMesh: Display: SM_Rack02 스태틱 메시 빌드 중...
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[2025.04.12-02.11.35:103][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.615
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: ================================================
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Total job queries 786, among them cache hits 0 (0.00%)
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Shaders Compiled: 786
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Jobs assigned 80, completed 0 (0.00%)
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.07 s
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 10.00 jobs/batch
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[2025.04.12-02.11.35:103][ 0]LogShaderCompilers: Display: ================================================
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[2025.04.12-02.11.35:213][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/IndustryPropsPack6/Meshes/SM_Rack02.SM_Rack02
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[2025.04.12-02.11.35:213][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/IndustryPropsPack6/Meshes/SM_Rack01.SM_Rack01
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[2025.04.12-02.11.35:213][ 0]LogStaticMesh: Display: SM_Rack01 스태틱 메시 빌드 중...
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[2025.04.12-02.11.35:213][ 0]LogStaticMesh: Built static mesh [0.32s] /Game/IndustryPropsPack6/Meshes/SM_Barrel01.SM_Barrel01
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[2025.04.12-02.11.35:213][ 0]LogStaticMesh: Display: SM_Barrel01 스태틱 메시 빌드 중...
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[2025.04.12-02.11.35:213][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.04.12-02.11.35:218][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.04.12-02.11.35:221][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.04.12-02.11.35:225][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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[2025.04.12-02.11.35:285][ 0]LogStaticMesh: Built static mesh [0.09s] /Game/IndustryPropsPack6/Meshes/SM_Rack01.SM_Rack01
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[2025.04.12-02.11.35:285][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:286][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:286][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:286][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:287][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:287][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:287][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:287][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:288][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:288][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:288][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:288][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:289][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:289][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:289][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:289][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:290][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:290][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:290][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
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[2025.04.12-02.11.35:291][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
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[2025.04.12-02.11.35:291][ 0]LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
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[2025.04.12-02.11.35:418][ 0]LogStall: Startup...
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[2025.04.12-02.11.35:420][ 0]LogStall: Startup complete.
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[2025.04.12-02.11.35:448][ 0]LogLoad: (Engine Initialization) Total time: 7.96 seconds
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[2025.04.12-02.11.35:448][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
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[2025.04.12-02.11.35:491][ 0]LogAssetRegistry: Asset discovery search completed in 5.4142 seconds
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[2025.04.12-02.11.35:501][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
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[2025.04.12-02.11.35:528][ 0]LogStaticMesh: Built static mesh [0.33s] /Game/IndustryPropsPack6/Meshes/SM_Barrel01.SM_Barrel01
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[2025.04.12-02.11.35:528][ 0]LogContentStreaming: Texture pool size now 1000 MB
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[2025.04.12-02.11.35:559][ 0]LogSlate: Took 0.000163 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
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[2025.04.12-02.11.35:561][ 0]LogSlate: Took 0.001322 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothic.ttf' (4243K)
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[2025.04.12-02.11.35:562][ 0]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
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[2025.04.12-02.11.35:563][ 0]LogSlate: Took 0.000109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
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[2025.04.12-02.11.35:564][ 0]LogSlate: Took 0.001187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothicBold.ttf' (4188K)
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[2025.04.12-02.11.35:566][ 0]LogSlate: Took 0.001449 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/NanumGothicExtraBold.ttf' (4074K)
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[2025.04.12-02.11.35:568][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
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[2025.04.12-02.11.35:589][ 0]LogViewport: Scene viewport resized to 943x669, mode Windowed.
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[2025.04.12-02.11.44:800][700]LogSlate: Took 0.000386 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
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[2025.04.12-02.11.44:856][701]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME).
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[2025.04.12-02.11.45:101][726]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Main.Main:PersistentLevel.Main
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[2025.04.12-02.11.45:103][726]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
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[2025.04.12-02.11.46:100][726]LogSlate: Took 0.006554 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
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[2025.04.12-02.12.15:432][177]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
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[2025.04.12-02.12.15:432][177]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2025.04.12-02.13.30:479][623]LogDerivedDataCache: C:/Users/ssh03/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.083 and deleted 0 file(s) with total size 0 MiB.
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[2025.04.12-02.15.32:384][604]LogSourceControl: Warning: '../../../../../../Users/ssh03/Documents/Unreal Projects/WarehouseWreckage/' is not part of a Git repository
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[2025.04.12-02.15.53:336][670]LogSlate: Window '소스 컨트롤 로그인' being destroyed
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[2025.04.12-02.15.54:627][795]SourceControl: Error: warning: in the working copy of '.gitattributes', LF will be replaced by CRLF the next time Git touches it
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[2025.04.12-02.15.54:627][795]SourceControl: Error: warning: in the working copy of '.gitignore', LF will be replaced by CRLF the next time Git touches it
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